What's that floating in your coffee?? It's a doggo! Artist Kathy Diaz details how she used Blender's Jiggle Physics to create her charming Puppaccino model.
Hi! My name is Katherine Diaz but I usually just go by Kathy. I’m a Chilean born 3D artist living in the US. I freelance on both organic and inorganic low poly models. I originally studied graphic design, but it wasn’t until after I found Blender that I picked up 3D modeling.
My main goal for 3D was being able to model any and all of the characters I could come up with, as I have just as much fun drawing as I do 3D modeling.
Originally, I wanted to come up with something to help me promote my Ko-fi, but in the end, if it was just something people enjoyed I was okay with that too! So with coffee in mind, the idea for Puppaccino came from photos of cappuccino foam art. The first step was to draw up what I wanted it to look like, a simple enough sketch just to get the idea down.