Gregory Khodyrev, Ph.D. and biology teacher AND Blender user from Russia, sheds light on how he created his fascinating 'Parallax' scenes.
Gregory says:
[...] today I want to talk about something else. Here is “Sør-Helgeland” by Kristofer Haugvik.
Stunning simplicity and minimalism reflects the stark beauty of Norway: the sea, the rocks and the sky. I love it so much!
So, I had an idea:
– to give his pictures a depth (the third dimension)
– but, to make it so that the transition from 2D to 3D looks like a surprise, to fool the brain, to break the picture that the brain has managed to build, on the basis of the initial point of view.I think it was also influenced by the game the Witness, which I played at the same time. This game has a HUGE amount of illusions and puzzles associated with parallax. Try googling something like “the witness environmental puzzles”. 🙂
Recently I made a series of minimalistic scenes, based on Kristofer’s project. It was a very interesting and exciting project for me: