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Make Game Assets by Sculpting - Stylized Stones


gabbitt writes:

Creating Stylized stones using a sculpting workflow.

sculpt - retopo - bake - paint - export

This course is an extension of my previous course with a similar workflow. Building on the experience of the previous concepts. This time using different sculpting methods and painting the assets.

About the Author

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grant abbitt

I am a 3D artist and teacher of games design to sixth form students. I have been using Blender for many years but in the past few years really tried to develop my skills and experiment with different aspects of the programme.

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