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Beach Waves - Blender Fluid Tutorial : 2 of 2

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Steve Lund writes:

Learn how to create a realistic ocean shader, render foam particles, and combine everything with render layers to create animated waves crashing on the shore!

See part one here.

About Author

Bart Veldhuizen

I have a LONG history with Blender – I wrote some of the earliest Blender tutorials, worked for Not a Number and helped run the crowdfunding campaign that open sourced Blender (the first one on the internet!). I founded BlenderNation in 2006 and have been editing it every single day since then ;-)

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