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Art Spotlight: Low Poly Farm

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Freelance 3D artist Vertex Cat shares his Blender-based workflow for the creation of this low-poly farm scene.

Hello! I’m Vertex Cat, a freelance 3D artist from Seattle. I design and make low poly game assets and illustrations. Lately I’ve been working a lot with the type of models you see here: low tri-count (of course), unlit with flat, hard-edged vertex colors, and an overall cartoony feeling. It’s a fun challenge to work with these “restrictions” while making sure the model looks good and still represents its real-life counterpart!

One of my newest personal projects is making sets of 5 or 6 models and releasing them as free game asset downloads. (Links are at the bottom of the page.) This scene is to showcase the latest set—five different farm animals—and to test out some new design ideas like the chicken coop and the barn.

About the Author

Bart Veldhuizen

I have a LONG history with Blender - I wrote some of the earliest Blender tutorials, worked for Not a Number and helped run the crowdfunding campaign that open sourced Blender (the first one on the internet!). I founded BlenderNation in 2006 and have been editing it every single day since then ;-) I also run the Blender Artists forum and I'm Head of Community at Sketchfab.

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