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Low Poly Challenge: Isometric Room

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Here's a challenge that I think many blenderheads may enjoy!

Recently we’ve fallen in love with ‘isometric’ scenes – highly stylised models, projected at a 45 degree angle with (almost) no perspective. ‘Rooms in a cube’ have drawn our attention in particular, like teenage bedrooms with awesome retro objects, a version of your actual living room etc.

For this challenge, any type of room will do as long as it stays low poly. Let’s say keep it under 15k triangles – which is not super low but it will at least allow you to add some nice details.

TL:DR; design an isometric, low poly room and publish it on Sketchfab with the #IsometricRoomChallenge tag.

About Author

Bart Veldhuizen

I have a LONG history with Blender - I wrote some of the earliest Blender tutorials, worked for Not a Number and helped run the crowdfunding campaign that open sourced Blender (the first one on the internet!). I founded BlenderNation in 2006 and have been editing it every single day since then ;-) I also run the Blender Artists forum and I'm Head of Community at Sketchfab.

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