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Hero, a Blender 2D open movie project


Blender 2.8's Grease Pencil tools are about to get a huge boost by “Hero”, the latest Open Movie project. Daniel Lara will lead a team focusing on a 2D production!

Today we announce “Hero”, the latest Open Movie project -the 6th already- funded by the Blender Cloud.

As usual for Open Movie shorts, we select a strong artist (or team) with artistic vision, and let them push Blender’s limits with help of a development team. The team will do this by weekly updating progress in Blender Cloud, blog posts and tutorials. For the first time however, the director and his team will work remotely (not at the Blender Institute).

The technical target for “Hero” is to use and improve the Grease Pencil tools from the Blender 2.8 branch - to make them production ready and to show everyone how to make compelling 2D animation film in a 3D environment. Daniel Lara has established a great name in this area, leading the design and direction of what started as a 2d/3d annotation and storyboarding tool. This is going to be a new highlight for Blender and the Blender Cloud.

About the film we now only share this premise: “Hero” is a two minute animation where our protagonist must face a crucial test: what does it mean to be a true hero?

About the Author

Avatar image for Bart Veldhuizen
Bart Veldhuizen

I have a LONG history with Blender - I wrote some of the earliest Blender tutorials, worked for Not a Number and helped run the crowdfunding campaign that open sourced Blender (the first one on the internet!). I founded BlenderNation in 2006 and have been editing it every single day since then ;-) I also run the Blender Artists forum and I'm Head of Community at Sketchfab.


  1. This is indeed a big and interesting improvement for Blender! We cant wait to see the tutorials on using grease pencil for 2D animation film production!

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