BlendMaster writes:
Hey Everybody! In this tutorial I will be showing you how to create a super easy vignette node group. This node group is great because it adds a really nice vignette to any scene you are working on, no matter the aspect ratio. You don't even have to adjust the proportions and scale of it. However, you still have the flexibility of adjusting it if you would like to.
I hope you guys enjoy this tutorial and learn something new. Thanks for watching!
8 Comments
Here you have it. With just one node instead of six and a radial blend texture
Yes, that is another way you could add a vignette, but the only issue is that if you have an image with a different aspect ratio, you would have to adjust the size. The purpose of this node group is that it automatically adjusts for each image. Also, after following along the tutorial, you basically end up with one node which you can save into your start up file so that all you have to do is add it into the compositor.
If you want to learn how to save node groups like that, you could watch my other tutorial here: https://youtu.be/syZ5yTnJ51w
You don't have to adjust aspect ratio for it. Check this method is full auto, simplier (can't be simplier than one node), and what's most important MUCH faster than using lens distortion and 250x250 blur. And you can also save Blend texture into startup file. So, no need to overcomplicate simple things
Thanks for sharing. I wasn't aware that the texture automatically adjusted to fit the correct aspect ratio. However I still like the node created in the tutorial because it provides extra controls like the feathering.
Well, I'll just leave it here :)
Thanks for sharing your technique. I never thought of creating a vignette like that. There are obviously many ways that you can achieve this effect. I just shared one method that I thought was interesting. I personally like my node better, but it is really up to your own preference and what you feel more comfortable working with. Thanks again for sharing ;)
Thanks for your node setup. As someone who didn't know this was possible (it's been awhile since I worked with Blender... was waiting for the toolset to mature for awhile) I'm glad you made this tutorial.
No problem. I'm glad that you found the tutorial useful. Blender has come a long way now and has had many features improved.