Pierrick Picaut describes the creation process of his 'Whale Creature Box'.
I’m a 3D freelancer working mainly with blender on video productions, industrial design and I’m also a Blender Foundation certified trainer. I graduated in graphic design more than a decade ago and came to 3D like 5 or 6 years ago. I’m currently working on a new commercial video and as a character rigger and animator for a video game.
This piece was done as a training purpose to set better workflow before preparing a new character creation/animation course. I love creature box design as they have strong style and lines that are easy to translate into 3D. I’ve done a first piece several month ago which received quite a nice interest from the community.