Davzeppelin shares a project he's working on, and covers a workaround for some normals issues he's been running in to. Of course Eevee is still very much in development, so these issues are likely to be solved in the near future, but for those of you who can't wait this is useful info!
Hi everyone, I'm making quite a few test with Eevee lately and have found a workaround for the two worst problems i've encountered in the latest builds: Normal Maps not working and Shader values not refreshing. If anyone else has the same issue at least these fixes will allow to continue testing until the problem is fixed in the next builds.
Btw principled shader is not working correctly lately in Eevee and I know of no workaround for that.
And I included a preview of a statue i'm working on for a personal project, still WIP but looking lovely already :-)
Hope the video is useful and enjoyable, thank you very much for watching!