Advertisement

You're blocking ads, which pay for BlenderNation. Read about other ways to support us.

Eevee: Statue WIP and Normals Workaround

0

Davzeppelin shares a project he's working on, and covers a workaround for some normals issues he's been running in to. Of course Eevee is still very much in development, so these issues are likely to be solved in the near future, but for those of you who can't wait this is useful info!

Hi everyone, I'm making quite a few test with Eevee lately and have found a workaround for the two worst problems i've encountered in the latest builds: Normal Maps not working and Shader values not refreshing. If anyone else has the same issue at least these fixes will allow to continue testing until the problem is fixed in the next builds.

Btw principled shader is not working correctly lately in Eevee and I know of no workaround for that.

And I included a preview of a statue i'm working on for a personal project, still WIP but looking lovely already :-)

Hope the video is useful and enjoyable, thank you very much for watching!

About the Author

Davide Tirindelli

Blender enthusiast from Udine, Italy - Always like to learn new things

Leave A Reply

To add a profile picture to your message, register your email address with Gravatar.com. To protect your email address, create an account on BlenderNation and log in when posting a message.

Advertisement

×