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Blender Eevee Update


Remington Graphics gives a quick update of some of the recent changes in Eevee. The video is a bit messy, but the story is good :)

About the Author

Avatar image for Bart Veldhuizen
Bart Veldhuizen

I have a LONG history with Blender - I wrote some of the earliest Blender tutorials, worked for Not a Number and helped run the crowdfunding campaign that open sourced Blender (the first one on the internet!). I founded BlenderNation in 2006 and have been editing it every single day since then ;-) I also run the Blender Artists forum and I'm Head of Community at Sketchfab.


  1. The biggest thing im waiting for with Eevee is the texture bakes to make it useable with other software like UE4/Unity/Cryengine ext. the Render options to be implimented (that way i don't need to use UE4/Marmoset to render) and reimpliment Mesh layers (its gone and it kind of kills my workflow)

  2. Hi all. Since blender several release I notice that the lwo objects are not supported. You import and you see nothing in the viewport. Could you update that in the 2.79 relase? Thx.

    • @Salia:
      Hi and thank you for your message.
      Looks like you would like to report a bug in Blender. Please use the "Help" menu in Blender and choose "Report a bug" in order to do this. Your request will probably be overseen here. Furthermore, you might have a special .lwo-file which may be corrupt, therefore you should attach it in your bug report as well. Thanks.

  3. Was the idea for Eevee inspired by Pixar's open-source Universal Scene Developer that was released a few years ago? I was just reading about that yesterday.

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