Overwatch

Airborn Studios contributed to Blizzard’s latest Overwatch event, Uprising.  If you are interested in knowing how Blender was used, read below.

Long ahead of her public debut in March, the latest Overwatch hero had stopped by in our studio. We gladly flexed out art muscles and crafted the first skin to made available for Orisa as part of this update. A big tip to the head to the Blizzardians for trusting us to do that! We also created the two Torbjörn skins as well as his gear, Mercy’s new gun and staff, and Tracer’s new gun.

Christian Fischer – Character Artist
Marco Leal – Turrets and Gun Skin
Steffen Unger – Character Artist
Tim Moreels – Character Artist & LOD Support
Max Grienig – LOD Support
Aljona Bulgar – Hard-Surface Support

Christian Fischer, one of out 3d artists switched entirely to Blender to do all his modelling tasks. So for instance, the entirely Backpack was blockout and modelled in Blender. The Wrench as well.

Artstation Link

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