Sybren Stüvel writes about his plans for improved Alembic supports. This might impact the workflow and could require having to re-load Alembic files ito your projects, so he's looking for feedback too.
Sybren writes:
Blender 2.78 saw basic Alembic support for both import and export. The initial patch was provided by DwarfLabs, and was then integrated into Blender by Kévin Dietrich. For the previous month, I (Sybren) have been working on bringing Alembic to the next level, and that work isn’t done yet. This means that things are going to change; for the better, of course, but it may also mean requiring a re-export of your Alembic files. In this blog post I want to sketch my plans, and collect feedback from you, our dear Alembic users.
7 Comments
Hi friend, im trying to figure out, what is alembic?
It's an an interchange file format for computer graphics:
https://en.wikipedia.org/wiki/Alembic_(computer_graphics)
https://vimeo.com/61306259
nice! I crushed a bug last week. He got it very quickly fixed for the Importer
That's great. Now when the hell is OpenCL going to land the same in Cycles that has been in CUDA for years?
Getting the Cycles engine paired up seems a much higher priority.
Nice topic hijack.
Grazie Sybren!
Thanks!