Gottfried Hofmann writes:
Recently I saw an effect created in Photoshop and thought: Hey, that can be achieved in Blender as well with the added bonus of highly controllable and realistic lighting. So I created a tutorial on it - combining real 3D and fake 3D:
4 Comments
Great Tut. Very useful. I think I´ll gonna use it tomorrow for a client and charge it really expensive :)
You can also use Blender instead of Illustrator since Blender has more control on creating shape specially symmetry / mirrored shapes, and shapes that needs array than of Illustrator's tools that has constraint ...
and another thing, Blender support SVG ... so why not right?
Cool, a tutorial on how to make the easiest tasks more complicated.
Its just what i was looking for!
At 0:49 Gottfried uses Alt+G and Alt+R to clear location and rotation of the camera. How strange that those shortcuts are not listed on the Object > Clear menu in Blender!