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Daniel Brown's Impressive Spaceships Interiors


Using Cycles and Substance Painter, Daniel Brown has been creating some very impressive spaceship interiors. Check out his YouTube channel for more of his work!

About the Author

Avatar image for Bart Veldhuizen
Bart Veldhuizen

I have a LONG history with Blender - I wrote some of the earliest Blender tutorials, worked for Not a Number and helped run the crowdfunding campaign that open sourced Blender (the first one on the internet!). I founded BlenderNation in 2006 and have been editing it every single day since then ;-) I also run the Blender Artists forum and I'm Head of Community at Sketchfab.


  1. I noticed an office chair in the first video. Office chair? In a spaceship? Seriously??? Imagine, where this chair would fly when the spaceship takes some tough manouver!

  2. Modeling, lights, video work, music, cut - all gorgeous.
    Only one thing, Why is everything, in such a high tech device as spaceship definitely is, so much worn out. Even in places where no such wear and tear will ever occur. i.e front part of bridge by windows, keypad by door etc... Lately, with all new shiny texturing tool, is "wear and tear" quite overused.

    • True. Ever since Substance Painter was launched, everything went from shiny and smooth to dirty and scratched. I'm sure it's just a phase - artists are discovering new tools and once the novelty wears off things will return to normal again.

  3. Dan's work is always amazing. He has a great eye for detail and textures. (Personally, I've always preferred the dirty and gritty look. Too sterile, while shiny and glossy, tend to make things look less believable to me. I like the lived-in look.)

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