Viktor Sazonov's Terrain Generator Shader PRO uses Blender 2.78's microdisplacements to generate convincing landscapes.
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Viktor Sazonov's Terrain Generator Shader PRO uses Blender 2.78's microdisplacements to generate convincing landscapes.
7 Comments
Hello everybody. I was forced to remove the product on Sellfy because there was a problem with paypal. This product is available on Gumroad. I apologize for any inconvenience.
Thanks for the update, I have removed that link.
Umm..How does it work? Downloaded it, and don't know how to use it. Any manuals handy?
For this material you need a blender 2.78
This blend. file is configured and ready to use.
If you created a new plane or append to a new project, you need to:
1. activate the experimental mode in the render tab;
2. in the material tab in the settings menu activate the Both;
3. in the modifier tab, add a modifier Subdivision Surface and check box Adaptive.
4. and press Rendered Viewport or Render.
In my case I couldn't see the deformation of the plane in the rendered viewport, even if I do the necessary settings. The result only could be seen in the rendered picture.
Welcome to the nineties☺. the fact that somebody names this stuff with pro at the end☺and why this gets here as so much bad stuff? Only because the person tries to sell it.
+1