Jimmy Gunawan is experimenting with facial motion capture connected to Blender. This is his first demonstration; we have asked him for a more in-depth article on his setup.
In this video, I improvised a bit with the previous setup of Vincent head and facial control and connect map it to my own face via FaceOSC.
The rig is borrowed from Blender Cloud. It's really well done character rig for animation. Love it.
With this OSC setup, I supposed with powerful computer, there should be little or no lag. Overall I am quite happy with the result. Perhaps I should test it on other computer, maybe I can get access to better computer.