ionwe writes:
Hey guys,
There are all kinds of dedicated software to create normal maps. But most of them are paid. Did you know you can make normal, occlusion and way more other maps completely inside blender?
In this tutorial i quickly show you how to do it
Enjoy!
9 Comments
Tip : You can do this also by simply making an opengl render with the normal matcap.
Whatever, you have a nice flow, sound and video introduction. Keep this up
Does it include stochastic placement of apostrophes?
Come on mate. No need to put the guy down because you know the single fact necessary for appropriate apostrophe use.
Why don't you just keep your 'skill' to yourself and let people who are contributing to the community do so without suffering from pedantry.
+1
This is illiterate and brings Blender into disrepute.
I'm sorry you feel that way. I just want to learn people blender.
My home country is the Netherlands. I will try to improve my grammar and learn more about the English language.
IONWE: Don't worry about it. It's true the title should be "Create Your Own Textures and Normal Maps", but just know that plenty of native English speakers never learn where to put the apostrophe!
I'd like to hear Alan Hymes speak Dutch as well as you speak English - near perfectly :-)
IONWE
Thank you for the tutorial. Please keep making more of these and ignore these fools who can't appreciate the work you put into this
I will keep making them. I have gained far more positive comments than negative. The most people can laugh at this grammar mistake. Some people can't. that's the internet.
I do my best to speak and write correct English. But the main goal is to teach and enjoy blender.
Thank you for the kind words.