RenderStreet offers an extensive overview of rendering times - both for their own platform and for a selection of machines from the Blender Institute.
Marius Iatan writes:
We’re often asked how fast RenderStreet works. The Blender Institute published a set of files that are used internally by the Cycles developers, so we thought to give these files a test run.
RenderStreet’s test machines had the following configurations:
- CPU: Dual Intel Xeon E5-2680, 16 cores, 32 threads
- GPU: Dual NVidia K520, a total of 4 GPUs per server
For reference purposes, we are adding the scores from the fastest machines available in the Blender Institute, which have the configurations listed below. These configurations also provide a good comparison base with an AMD GPU and a Mac server. As a side note, the AMD GPU had a few issues during their tests – more on that at the end of the article.
- CPU station 1: Studio Intel Server, Dual Xeon E5-2697 v3, 28 cores, 56 threads
- CPU station 2: Studio MacPro, 8 core Xeon E5, 16 threads
- GPU station 1: EVGA GTX980
- GPU station 2: AMD R9 Fury
Read on to see how Blender performs on an array of NVidia and AMD GPUs, as well as on single and dual Xeon machines.
3 Comments
Link appears not to be working.
Whoops! Fixed :)
Bart, the link is dead.