Blender institute’s benchmarked files, speed tested with RenderStreet

RenderStreet offers an extensive overview of rendering times – both for their own platform and for a selection of machines from the Blender Institute.
Marius Iatan writes:We’re often asked how fast RenderStreet works. The Blender Institute published a set of files that are used internally by the Cycles developers, so we thought to give these files a test run.
RenderStreet’s test machines had the following configurations:
- CPU: Dual Intel Xeon E5-2680, 16 cores, 32 threads
- GPU: Dual NVidia K520, a total of 4 GPUs per server
For reference purposes, we are adding the scores from the fastest machines available in the Blender Institute, which have the configurations listed below. These configurations also provide a good comparison base with an AMD GPU and a Mac server. As a side note, the AMD GPU had a few issues during their tests – more on that at the end of the article.
- CPU station 1: Studio Intel Server, Dual Xeon E5-2697 v3, 28 cores, 56 threads
- CPU station 2: Studio MacPro, 8 core Xeon E5, 16 threads
- GPU station 1: EVGA GTX980
- GPU station 2: AMD R9 Fury
Read on to see how Blender performs on an array of NVidia and AMD GPUs, as well as on single and dual Xeon machines.

Link appears not to be working.
Whoops! Fixed :)
Bart, the link is dead.