I have a LONG history with Blender - I wrote some of the earliest Blender tutorials, worked for Not a Number and helped run the crowdfunding campaign that open sourced Blender (the first one on the internet!). I founded BlenderNation in 2006 and have been editing it every single day since then ;-) I also run the Blender Artists forum and I'm Community Lead at n8n.
Thank for taking time to make the tutorial. However, the resulting camera is not a true Isometric. I did a test render of a cube, using Freestyle to get nice edge definition, and then measured the resulting sides. They are not quite right. For artistic approximation it’s fine, but it won’t fit other assets that are created using true isometric.
Thank for taking time to make the tutorial. However, the resulting camera is not a true Isometric. I did a test render of a cube, using Freestyle to get nice edge definition, and then measured the resulting sides. They are not quite right. For artistic approximation it’s fine, but it won’t fit other assets that are created using true isometric.
Using the IsoCam Addon creates a camera that results in a perfectly accurate isometric where all side edges of the cube measure exactly the same. http://wiki.blender.org/index.php/Extensions:2.6/Py/Scripts/Add_Mesh/Create_IsoCam
It’s not isometric…