The Krita blog features an interview with David Revoy. Even it focuses on Krita, David's influence in the Blender community and on the Blender Open Movies is such that I thought it would be interesting to learn a little about him.
I’m a 33-year-old French CG artist. I worked for many industries: traditional-painting, illustration, concept-art, teaching. Maybe you’ve already come across some of my artwork while browsing the web, for example my work on open movies (Sintel, Tears of Steel, Cosmos Laundromat) or on various board games (Philip Jose Farmer’s ‘The maker of universes’, Lutinfernal, BobbySitter) or book series (Fedeylin, Club of Magic Horse) and artworks like Alice in Wonderland or Yin Yang of World Hunger. Something I think specific about me is that I rarely accept ready-made ideas, I work to build my own opinions. This process leads me to reject many things accepted as normal by my contemporaries: TV, proprietary software, politics, religion… I despair when I hear someone saying “I do this or this because everyone does it”. I like independence, cats and deep blue color.