Jean-Francois Gallant shares an updates on CubeSurfer development.
Hi all !
I am proud to share with the community some news about the development of my new addon CubeSurfer. I've been working during the last months to implement data transfer between particles/voxel and vertex of generated mesh. This mean we can now transfer velocity for motion blur or UV's for texturing (or any other properties). Here are two sample videos, one with many test in cycles and another with a little test in game engine. For now, the addon work great except some crash in rare case. I need to fix it before releasing.Message will be send when released. Hope you enjoy the videos.
Cycles and molecular meshing tests:
Blender Game Engine test:
Great great great! simply great! I hope that it will be in the Blender main trunk one day...