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Multi-View is now officially in Blender!

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Dalai Felinto has committed his long awaited 'Multi-View' code. Multi-View will add support for stereo view using a variety of devices to Blender: with the proper hardware you will be able to render AND edit in full 3D!

Manual_multiview_workflow_3 cropped

Supported hardware starts with simple anaglyph glasses (like red-green), but also supports interlaced displays, shutter glasses and side-by-side rendering (I suppose this means Occulus Rifts?).

The code is now in 'Trunk' which means you can either compile Blender yourself with this feature, or get it in a nightly build from the Blender Build Bot.

The full documentation is already available from Blender.org.

About Author

Bart Veldhuizen

I have a LONG history with Blender - I wrote some of the earliest Blender tutorials, worked for Not a Number and helped run the crowdfunding campaign that open sourced Blender (the first one on the internet!). I founded BlenderNation in 2006 and have been editing it every single day since then ;-) I also run the Blender Artists forum and I'm Head of Community at Sketchfab.

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