Cfirwin3 shows how to achieve real time lens flares in Blender, using OpenGL/GLSL.
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Cfirwin3 shows how to achieve real time lens flares in Blender, using OpenGL/GLSL.
6 Comments
This is so awesome! I'm definitely using this for Deadstar!
That's nice, thanks
kinda strange that you needed to go to the game engine to set a texture setting..
Thanks for the movie
cool stuff. veeeery interesting. thanks
Cool! it looks nice, reminds me of the lens flares in Crysis 3.
Awesome, really love these unique tutorials!