By Stephan Deutsch.
This is a blender model I created on the iPhone 6. I could only work from the reference images from the Apple site, hence I cannot refer to any actual reference I had in my hand. It comes with material set-up in cycles for all three colour variants which you can change in the materials with a factor setting. Full documentation on the model is available.This is fan art – all brands, designs etc. of the iPhone are copyright by Apple, they again created a really nice piece of hardware. One comment: The original iPhone has rounded edges for the highlight stripes, but I used meshed based shading rather than texture, hence mine are sharp. I hope you like the model and can use it in your work. Happy blending!
11 Comments
That case looks a bit too straight to me. Add some bend for extra realism (sorry, somebody had to say it).
http://i.imgur.com/8YTXNW9.png fixed it
Haha!
Looks just like the real thing. ha ha
Should it be a little bent?
Apple has a special program called iBent that gives customers the option to order iPhone 6 in any one of the 6 pre-bent shapes ;) customized color and customized bend .. imagine the possibilities ;)
And it's only $199 extra.
Cool, just add a lattice modifier and we can hardly tell the difference. ;)
Good model. I like it. But is it already rigged for bending or do I have to do it myself?
Hi Thomas. No, it is not actually rigged for bending - I have to admit that I needed to go to the Internet to seek out the joke - now I can certainly add "haa haa hahaaa :-)))" to the comments field. Made my day! Although you have to admit that being able to bend it by sitting on it is a nice feature. Sitting on phones should be mandatory. :-)
For deforming the model I recommend a lattice as astrand130 stated. But if you see the reports, the weak spot seems to be at the button cut-out for the loudness. In blender you could add a solidify modifier to it to give the mesh more strength, that should help prevent bending. Alternatively we could use an n-gon for the case - that cannot bend as not enough vertices ;-)
Happy blending, Stephan
Iwas wondering if i could be allowed to use ur model in a vid, im making with some friends ?
might end up as a commercial for screen protectors, if we r lucky.