Create audio-driven animation with GxAV.
Finally, I released version 1.0 of my script.
It is a new, re-writed versioin of my old python script - now you can load it as addon, with full-dynamic panel variables! (Properties Window > Scene)
Download from GitHub. Please download "GxAV.py" file (press ppm on "RAW" / save files as…) and install it as blender addon.
Now this is a astonishing addon!!
Now this is great!
Alright, did anyone else think, oh great, can I drive animation by music now?
an excellent add-on. looks much more polished than your typical everyday blender add-on. you kind of tricked me at the end of the video. I was secretly hoping that was a real hologram device (In fact I got my hopes up and searched amazon for one.) but will this add-on also focus on setting up animation drivers for our own custom visualizers and audio animation setups?
Whoa. This is a masterpiece. Thanks, man!
Not showing up in Blender, also says that I don't have permission to save file in Blender.
Hi, everytime i try to bake the song i get an error, what do you think causes this?
This is the error btw:
Traceback (most recent call last):
File "C:\Users\mert0073\AppData\Roaming\Blender Foundation\Blender\2.77\scripts\addons\GxAV.py", line 593, in execute
File "C:\Users\mert0073\AppData\Roaming\Blender Foundation\Blender\2.77\scripts\addons\GxAV.py", line 465, in gxbake
File "C:\Program Files\Blender Foundation\Blender\2.77\scripts\modules\bpy\ops.py", line 189, in call
ret = op_call(self.idname_py(), None, kw)
RuntimeError: Operator bpy.ops.object.select_all.poll() failed, context is incorrect