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Audio Visualizer (GxAV)

8

Create audio-driven animation with GxAV.

Gethiox writes:

Finally, I released version 1.0 of my script.
It is a new, re-writed versioin of my old python script - now you can load it as addon, with full-dynamic panel variables! (Properties Window > Scene)

Download from GitHub. Please download "GxAV.py" file (press ppm on "RAW" / save files as…) and install it as blender addon.

8 Comments

  1. an excellent add-on. looks much more polished than your typical everyday blender add-on. you kind of tricked me at the end of the video. I was secretly hoping that was a real hologram device (In fact I got my hopes up and searched amazon for one.) but will this add-on also focus on setting up animation drivers for our own custom visualizers and audio animation setups?

  2. This is the error btw:
    Traceback (most recent call last):
    File "C:\Users\mert0073\AppData\Roaming\Blender Foundation\Blender\2.77\scripts\addons\GxAV.py", line 593, in execute
    gxbake()
    File "C:\Users\mert0073\AppData\Roaming\Blender Foundation\Blender\2.77\scripts\addons\GxAV.py", line 465, in gxbake
    bpy.ops.object.select_all(action="DESELECT")
    File "C:\Program Files\Blender Foundation\Blender\2.77\scripts\modules\bpy\ops.py", line 189, in call
    ret = op_call(self.idname_py(), None, kw)
    RuntimeError: Operator bpy.ops.object.select_all.poll() failed, context is incorrect

    location: :-1

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