Did 'the Horror of Cycles Baking' teaser freak you out? Now you can make your own version with this tutorial by Blender Guru.
In this tutorial you’ll discover:
- The basics of baking and how to get started in minutes
- How to bake textured objects
- How to use baking for specific purposes like caustics
What is Baking?
Baking is the process of calculating and saving the cycles light data directly onto the objects themselves. Meaning they can then be viewed in realtime:
This makes it immensely helpful for game development, as well as camera fly through animations.
It works by UV unwrapping the object, creating a blank image and baking the light data onto it.