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Light BWK's Freestyle Showcase

7

Light BWK is sharing an overview of his Freestyle projects and it's a fine demonstration of the capabilities of the non-photorealistic renderer.

I'm sure many blenderheads still unaware the potential of freestyle (outside just "cartoon"), since very little high quality renders are seen. Defining freestyle: Freestyle is, in essence, a line art renderer, and line art is massive.

I have made many projects with freestyle in the past few months. By doing so, I have saved thousands of dollar by not buying 3D plugins. Those projects are

  • Heart visual graphics,
  • Celestine,
  • Steampunk Clock,
  • Venetian View,
  • St. Hewlett Bay, and
  • E-ART-H motion graphics.

Even though I can consider myself very proficient in freestyle, there is much to discover. Discovering Freestyle is a journey. I hope you can join me. :)

About Author

Bart Veldhuizen

I have a LONG history with Blender - I wrote some of the earliest Blender tutorials, worked for Not a Number and helped run the crowdfunding campaign that open sourced Blender (the first one on the internet!). I founded BlenderNation in 2006 and have been editing it every single day since then ;-) I also run the Blender Artists forum and I'm Head of Community at Sketchfab.

7 Comments

    • That's a very technical question, and very hard for me to not plug my freestyle course which I co-produce with TheJikz with the help of TK (freestyle dev).

      Anyway, Freestyle is geometry based line art. To draw lines, you need to select where lines go. Next you style the line. Line styling is very flexible. So flexible that it has 6 sub-tabs. Few of the tabs are hard to get into without guided explanation.

      "Freestyle Level Up" covers all the settings, workflows, tips, tricks, troubleshooting and few history lessons around freestyle. Also we describe what is NPR and the mentality of stuff around the subject.

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