The new Blendergrid render farm uses Amazon EC2 for rendering. By entering the preferred rendering time, you can influence the job price.
Richard van der Oost writes:
The Amazon Elastic Compute Cloud (EC2) is a great service for resizable compute capacity. I found out about EC2 about a year ago, and immediately thought it was a great opportunity to build a virtual renderfarm. It turned out to be quite a technical challenge, but with the help of some awesome web developers and coders, blendergrid.com was live. I have been using the farm for my own projects for a couple of months now, and it’s time to make it publicly available because I think a lot of people can benefit from it.
I have tried to make the web-interface as simple as possible, so anyone who uses Blender is welcome to use blendergrid. I’m planning to keep improving it and implement requests when I receive feedback from users. The great thing is, the prices for Amazon computers are not static. This means that if you start a render job when the demand is low, you can save a lot of money!
For more info, check out the website at blendergrid.com.
17 Comments
but there are already other render farms like sheep it and so on. is it better than these or what are the differences
True, it just offers the users some more choice, which is nice I think. Blendergrid can grow dynamically and we can currently get up to 1600 CPU's, so the very big jobs are done faster. The AgenZasBrothers for example couldn't get their snowball animation rendered properly on Sheep-It, blendergrid handled it very well.
Hello Richard and good day. I love the simplicity of your site.
I am curios on how much the snowball animation cost to render on your system and how long it took. Thank you and keep up the great work! :)
Three things in life one can never have too much of:
1) Hard drive space
2) Oreos
3) Render farms
i recently ran out of oreos =(
http://nooooooooooooooo.com/
lol
A very interesting idea, so some statistics would be useful to allow potential users to compare real-world times with their own GPU. For example, how long does the Mike Pan BMW Cycles benchmark take, end-to-end, i.e. from emailing the job out to having the rendered file back on your desktop?
Thanks, and yeah, I'm working on getting some numbers out for users to get a grasp of this thing. The speed of the farm is variable though, if you have a very heavy project, it will go much faster, we simply put more resources to a task that needs it.
I've rendered this scene last week: http://youtu.be/TRVxAZvAf4M
131 frames, 1080p, it was done in about 3 hours.
how much did it cost to render the scene?
nice compositing by the way :) looks great!
Thanks Jan! this one was rendered for $11.68
I'll say it every time:
You can never have too many render farms.™
*bookmarked*
Welcome. :)
Hahah yes! thank you, amen to that :)
LOL! Direct copy of Brenda! :)
https://www.youtube.com/watch?v=_Oqo383uviw
https://github.com/jamesyonan/brenda
James Yonan explains how Amazon Web Services can be used as a renderfarm, where you can get a 8 core machine for a hour for as little as 0.07 $ :) it's cheaper now ;)
And, if you don't use the full hour, your not charged ;)
Hahah, yep, I sat there at the front row at James Yonan's presenatation :)
I was already building blendergrid for half a year at the time, but I thought it was very interesting. I don't use Brenda though, but it's a similar approach!
This looks really simple, clean and professional. awesome. i'll be sure to use that one day.
Thank you!