Doris Fiebig presents her first tutorial on the new Sculpt Cookie website, in which she explains the basic shapes of faces. Learning these will make you a better face modeler.
Doris writes:
Understanding Facial Structure as a Sculptor
The human face is such an important thing in our culture. It’s how we recognize a friend, interpret an emotion, define a character, etc. And its been a common focus of artists throughout art history, including the modern age. Just go browse a popular CG forum gallery and count how many portraits are on the first page. Since the face is such a popular topic, it’s important for sculptors to know how to construct a human face correctly.
This course teaches a concept for simplifying facial shapes into a more easily digestible form. The concept is known as “Planes of the Face” and if you can grasp the technique, you will be much better prepared to sculpt a likeness of someone and to sculpt a believable face from scratch!
Link
4 Comments
Man, what a powerful team of instructors for Sculpt Cookie! Congrats to CG Cookie for the new division! And nice to finally hear your voice, Doris!
I had exactly the same thought! It makes it so much more personal if you can hear someone.
Conan O'Brien?
His hair's not big enough. lol