Well there you go - Blender can now actually create everything AND a kitchen sink! Archimesh has become more awesome with this latest release.
Antonio Vazquez writes:
Antonio Vazquez writes:
The idea of kitchen furniture was something that was in my head for weeks. Last week, a user told me about a script in 3DMax for this, so I decided to create something to create cabinets in Archimesh for Blender. The script can create kitchen cabinets, including doors, drawers, handles, shelves, countertop and baseboard.
Archimesh can now generate:
- Rooms
- Houses
- Columns
- Stairs
- Doors
- Tile roofs
- Kitchen cabinets
You can download Archimesh straight from GitHub.
How create a kitchen
How create a "L shape" kitchen
24 Comments
Heh, the more the better! Antonio, nice to see that your addon progresses.
I love this plugin, I hate having to switch from what I know, Blender, to Sketchup or another tool to show someone what I mean in threespace. Keep up the good work!
Wow the only thing you're missing is the "make awesome" button... but I'm sure you'll be on that shortly:)
Fantastic work, thanks so much for sharing!
Great Addon Antonio! Really a careful job! Congrats.
If only Blender had the ability to keep the modeling primitives as a Modifier, like other programs....
Maybe the Chimney Generator and Jamb Generator 2 should give you some hope on the matter. They're two mesh generation add-ons that feature persistent-parameters for editing its parametric objects. (http://goo.gl/cSKuJE)
They behave similarly like Modifiers and I think they show promise as having us finally see preserved parameters for primitives in Blender. I hope more add-ons get developed this way, though, yeah, it'd be better if Blender just adopts native support for preserving primitive parameters.
Thanks for the info Brian, I'm going to take a look of that script to see if I can implement the persistent values in my Addon. I'm not sure, but I will try.
That would be completely awesome Antonio! :)
Thanks for trying!
wow! yes...
that´s the way!
thank you for the info Brian.
The Object→Action→Settings paradigm that was added to Blender 2.5x makes some really amazing things possible. :)
The Object→Action→Settings paradigm ??
Can You explain this more
Details here. See also the Reynish UI document that laid the foundation for the 2.5x UI revamp.
super!!!
why have I not heard of this plugin before? wow!
Things such as this are very useful. And it is very good to see that the "Toy Blender" crowd has stayed away, they usually have bad things to say about features like this.
This add-on just keeps getting better and better! Hopefully, we see more nice add-ons built with the continuation that yours sees! Nice work, Antonio!
Best of The Best!!!
can't unzip the file, I keep getting an error: zip file structure invalid...using Linux Mint
It works for me (OSX); maybe you can try downloading again?
Be sure to use the RAW button in GitHub. If you "save as" the file, Git saves a corrupted file.
Thanks for providing the great information with us . Despite of purchasing kitchen furniture from @appliancesconnection.com , I truly saying that I never known about this before. Yes , its the best of the best.
Gran trabajo!! Grat job! :D
Waow! This is just what I needed, much better than any tool I've used in ArchiCAD or Microstation!
I am new to this Mac thing, can someone kindly explain how to DL these from Github? Where is the "save link as" which seemed to work well in Windows? If the answer is obvious, I accept I am an idiot, but can someone please help? Thank you.
you use python for your script ???