Non-Destructive Modeling with Shape Keys in Blender

Kent writes:

Whether you want to venture into the profession industry of computer graphics or want to create the most beautiful CG Images, you can’t help but learn to sharpen your skill set to be as efficient as possible. A non-destructive philosophy will save you a lot of time and frustration. By “non-destructive” I mean a layered workflow that builds upon itself and doesn’t destroy the old work with the new. You see this encouraged a lot with photoshop artists who use many layers and masks to preserve their work each step of the way. This same philosophy can be applied to a modeler’s workflow using Blender.

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