A relatively slow week this time, which is understandable with the release of Tears of Steel.
Ton Roosendaal writes:
Hi all,
Here's the notes from today's meeting in irc.freenode.net #blendercoders.
1) Blender 2.64 release (and now for real!)
- Sculpt mode now uses default grey color for diffuse display, not the RGB diffuse from a material. This is a temporarily fallback because of the new sculpt mask feature. In next release it should be working fine again.
- Color management might cause some unexpected issues for users who disabled color management (which is now default on always).
- Some small commits are still pending. Campbell Barton works on better initialize of mask layer.
- Planning: do the call for AHOY on wednesday, but wait with final decision on more tests have happened.
- Everyone (especially developers) please test, test & test! Check and/or update the test .blend files related to your work in svn.
- Brecht van Lommel is finishing up the release notes.
- Thomas Dinges noted old "Blender Internal" bugs related to unsupported features (Volumtrix, Indirect Light). These are going to the todo as "known issues" now.
2) Other projects
- No real topics discussed, all focus is on the release!
Laters,
-Ton-
8 Comments
Great job ppl!
And congrats for ToS! Loved it.
Can't wait for 2.64. Glad to see the BGE getting some love. Any future BGE plans/improvements?
Nodal logic, Android porting, Multitouch, and general cleanup were all part of this GSoC. I'm not sure how close the first two are to being finished/trunked, general cleanup was trunked it was finished I believe. My multitiouch library needs a good bit more developing though, which I will be doing as time permits. :)
Multitouch! Hooray, man! :) It will be a really cool to use Blender on Android devices!
Well admired , great work as always , thank you kindly ,to you all .
Great job developer!!!!
I am enjoy blender , Thank you very much!
Can't wait until 2.65
I want to know , Will there be powerful blender 2.75 version?
Is Blender almost same as adobe after effect?
Thanks
You can do aftereffects type things, but the work flow is different.
Congratulations, Devs! Blender gives me more and more possibilities to show my skills and to improve them!
Thanks, Blender developers! Looking forward to the final and official Blender 2.64.