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Model: Tennis Stadium

7

By MrChimp2313.

MrChimp2313 writes:

I made this tennis arena because there doesn’t appear to be many stadiums out there made in Blender.

It features approximately 12500 seats all individually modelled.

This will be a difficult model to view for a computer with low specs however by default I have hidden visibility of the seating in the outliner view as well as turned off visibility of the modifiers in order to make things more manageable. You can expect a vertex count of close to 800000 with everything turned off and around 2.8 million with all the modifiers on.

I have done some very basic UV mapping and materials however I don’t have much practice in those areas yet so don’t expect too much. There is only one texture for the net that I made in GIMP

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About the Author

Avatar image for Bart Veldhuizen
Bart Veldhuizen

I have a LONG history with Blender - I wrote some of the earliest Blender tutorials, worked for Not a Number and helped run the crowdfunding campaign that open sourced Blender (the first one on the internet!). I founded BlenderNation in 2006 and have been editing it every single day since then ;-) I also run the Blender Artists forum and I'm Head of Community at Sketchfab.

7 Comments

  1. Something suitably bland on

    I'm guessing he means each seat is a separate model rather than being part of an array. Unless I miss my guess, there probably aren't many differences between the seats, at least not yet.

    • Maybe they could've meant that each model stands as individual models rather than saying that each were modeled one at a time. If so, then yeah, it should be made clearer. If not, then yeah, it doesn't seem likely.

  2. Kirill Poltavets on

    I don't want to be impolite. It's a very very good share!
    But I hope this will be optimized. Even if seats are slightly different everything can be split into groups. And chairs can be placed as instances to save a lot of memory. Then it can be expected to render on any engine :)

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