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About the Author
Bart Veldhuizen
I have a LONG history with Blender - I wrote some of the earliest Blender tutorials, worked for Not a Number and helped run the crowdfunding campaign that open sourced Blender (the first one on the internet!). I founded BlenderNation in 2006 and have been editing it every single day since then ;-) I also run the Blender Artists forum and I'm Head of Community at Sketchfab.
27 Comments
Back in the day when things were square and two buttons and a steering cross was just enough.
I though it was real...
it's a red light, not a green one.
I can swear that mine was green ^^.
there were acctually two light models, most were green thou.
adam, you are being petty, its excellent work no matter what color a light is jeez
Im actually old enough to remember this machine and the joy it gave me. Ecellent work!
I though it was a picture until I saw the nintendo´s on switch light green. Is red. Great picture
The screen is way too round, the power button isn't pressed and the led is red... lol, I'm just being obnoxious, great render!
I see what you did. put some text in the bottow right to trick people into thinking you did this in blender..very clever! nice photo, errrr... render :-) As mentioned already, I agree the tv screen looks a bit too round, but I haven't seen every TV that exist so perhaps this is spot on. Really nice work! Makes me want to lift up that lid and pop in a game!
Good render!
Except maybe for the chromatic aberration.
You know? Photographers spend hundreds of dollars buying better lenses that dont have CA.
Yet I know a lot of CG artist that add CA
WHY PEOPLE? WHY?
I think it's because renders look far too clean and unrealistic without real world defects like it.
Maybe. But there is a difference between adding a little of CA to simulate a real photograph, and just adding too much.
same with why photographers buy high-end lens to get rig of lens flare yet big hollywood directors love lensflare...
it's about applying them tastefully and appropiately.
I would even say:
Why big hollywood directors buy high end lens to get rid of lens flare, while they ask to add lens flare everywhere in post production .... ^^
It's called creative control.
I would say:
This is idiocracy :D Unfortunately it's infecting a lot of unmature young minds. The same as showing in a lot of films that money let you do almost everything.
And saying that a better lens doesn't have CA is not really accurate. Even a pro lens will have a tiny amount of CA, vignetting, lens flare, and so on.
You know when I first saw I thought it was of PHOTO of your system. Great work.
Wow, thanks guys, I'm still learning blender and your tips are very welcome. This TV is very similar to what I had with the rounded tube. A friend of mine had a NES, and the light was green (I think). I tried to show my room in the late 80's when I was a video game compatible with NES (Top System, Milmar). My dream was to have an original NES. : D
Yeah, sweet render. Really nice work!
One thing missing though, you have the video and sound outputs there but no cords attached ;) Other than that it's a great render, like others have said it looks damn near real. Great job!
The NES had an RF output on the back, which most people used at the time. It could be daisy-chained with a television antenna to piggyback on top of your standard TV signal. So in a lot of cases, the RCA jacks on the side would go unused.
At first I thought, ok, so this guy took a picture of his Nintendo, so what? Then I realized it was a render. Nice.
Mega Man 2, good choice for the current "active" game
Awesome models, render, everything.
I love it. xD
I love how you got the Duck Hunt/Super Mario Bros. game in there.
One critique: the cord to the controller is way too short, but I'm sure you didn't want some crazy cord lying all over the floor. :p
Trigueiro, nice photo! :) Congratulations!
One thing I've seen that let me thing it's not your real console - no TV pixels! This old TV set must have a grain.