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By M.Christopher Lee.

M.Christopher Lee writes:

Here Is my blender work.....modeling, texturing,lighting,rendered in blender internal......

Blender screenshot:


  1. Nice!
    love the sharp foreground, as well as the fancy out of focus background stuff :D
    you can do finding nemo part 2 alone ^^

  2. Man , this is incredible. I'm sort of a newbie, so I always am amazed at how well everyone else can create this stuff. This is just awesome! One thing I wanted to ask is, how do you change the UI to be all dark and stuff? I am always watching tutorials and I notice their toolbars and stuff. Thanks for sharing this awesome piece of artwork!

  3. hmm, can't put my finger on it. perhaps it's the lighting, colors, or composition or something else. but I really love the look of this! Perhaps it's what Charles said, half photorealistic/fantasy. I'd love to see this come alive or something else with the same look to it!

    • Aha! I'm a bit slow here....It's the lack of caustics and/or water shader that gives these fish a unreal look! Almost like they're floating in the air. I think if a fog layer was added it may look more realistic, but I think i'd probably prefer this look as it's a bit unique IMO. Cool stuff!

  4. I like the composition and feeling of the image, although there's still room for a lot of improvements (like translucent fins).

  5. tommy is right, the fins should be translucent, and i think that a light blue atmosphere shader would make it look more like water, yet still very clear water, the models are great, yet look stiff. All the fish seem to be absolutely straight. i have not personally seen the center fish, but it looks like the texture is a little strong. it is as it is a great scene.

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