CG Masters writes: "Ever wondered how to get the glowing edge effect for cartoon renders? It’s called falloff, and here’s how it works in Blender 2.6."
Link
CG Masters writes: "Ever wondered how to get the glowing edge effect for cartoon renders? It’s called falloff, and here’s how it works in Blender 2.6."
Link
29 Comments
Nice tip. And, easy to set up. Thanks.
Link does not work... :(
?
Weird, I can't find anything wrong with it.
what ever it was - it works now. :) Nevertheless, thanks for checking.
nope it does not work here either
very nice, can this also be done in cycles ?
yep, a color mix node and normal for the mix factor would probably do pretty much the same thing, (or a color ramp node) in cycles. probably not *exactly* the same (I didn't watch the tutorial) but close enough.
and?
i dont understand. Is this a reel tutor?
What do you mean a 'reel' tutor? That he makes tutorials for people's showreels? Or maybe you mean a 'real' tutor? If so, I didn't know you needed a certain qualification or license to make a tutorial...
works for me too
I cant believe this. A tutorial about falloff.....
I can't believe this. A trolldump on beginner-level tutorials.....
(Actually, I have no trouble believing it at all, given the forum, but I liked it better with the parallel structure.)
It always amazes me when people take the time to write a tutorial and people crap on it. Very cool tip for people who didn't know how to do this, and thank you for making it! :D
Thanks Vicky! And yep, there's always a new generation of kids that hate everything. I had that phase, they'll grow up. I thought this was a cool tip when I learned it so I shared it, and someone thought it was cool enough to put here. It was a fun quick friday tip for my training site that we post on our fb page... next fridays tip will be how to freaking relax and not take offense to everything
Hahaha! You're quite welcome! :D
This is my take on the same model but with Cycles. If it is about Falloff, Velvet shader is your friend :D
http://img198.imageshack.us/img198/2482/falloofcyclesbrig.png
I was wondering the same thing, why set up a complicated ramp shader instead of using the Minnaert on a velvet setting which is simpler to do and accomplishes the same result?
hmm, I didn't know about the velvet shader. But is it available for the blender renderer or just cycles?
The Minnaert shader is included with Blender Internal and has been for awhile. It works by darkening the parts of the object that face the camera or by lightening the edges of the object, so it's like a ready-made ramp shader controlled with a single slider.
I have also just noticed... none of the versions of the online Blender manuals have ever shown a useful picture of the Minnaert settings. The graphic used shows only five samples of the exact same Minneart setting with the Darkness slider set right in the middle. That's no different from the default Lambert shader. In fact the only difference among the five Minnaert samples displayed is that they are shown with different specular types. That's really a picture that needs fixing, since it demonstrates nothing about the diffuse shader at all. Apart from the labels, the graphic looks just like the Lambert graphic.
Wow I never used the minnaert shader before. It's super quick but there's not a lot of control over how much the falloff blends and there's some issues with color around the edges but it's great for a quick setup. I actually prefer the node setup the best out of everything(for blender internal). It also gives you control over the direction of the lighting and looks better in darker areas. I might rework the tutorial to highlight the nodes and just mention ramps and minnaert.
My attempt:
(Don't ask how I got the bumpiness without using textures or particles, I can't remember. Happy accident.)
Pablo Vazquez loves this effect....
thank's :-)
The render in your blog is better http://www.cgmasters.net/wp-content/uploads/2012/06/0_start.jpg
++ and tank's for the node setup Mr Drunk Blender tengu
How do I get the 'Add' node in the node editor? I have found all the others, except this one...
Oh nvm, it's the mix node...