http://vimeo.com/26339130
Bsurfaces is an amazing modeling and retopology add-on for Blender. It previously sold for $39 with the promise that it would be released as GPL later on. That day is now!
Eclectiel writes:
For those who were waiting for Bsurfaces v1.5, I'm glad to announce that it has been released :) . It's meant to work well with Blender 2.63 (official). It can be downloaded and there is a quick help guide describing the different features at www.bsurfaces.info .
Enjoy!
Link
51 Comments
I bought mine, and still glad I did! Now everyone can enjoy it!
Man, it probably won't be long now until someone utilizes the power of Bsurfaces and Bmesh to create a powerful auto-retopology tool for Blender! Heck, if I can clear some time later, I might even take a whack at it! Yeah, I can see it--what if you used Bmesh to create a temporary shell of your original mesh and then have Bsurfaces functions retopologize the shell mesh to divide it into efficient parametrized topology, and finally have an option to replace the original mesh with the newly topologized mesh? Oh, man, now I'm all excited and stuff!
But what happens when you divide an edge and get a hidden face? j/k ;o)
Baby steps. :0
Yahoo! I was beginning to wonder what happened of this...
Woohoo! Thanks guys! :D
Brilliant ... it would be great if BF could add this as an official plugin so everybody could leap stright into b-surface but I'm glad this has been GPL'd ... thankyou for this amazing toolset
Quick question... What is the connection between bMesh and bSurfaces... was this possible under the original Mesh code or is it tightly linked to functionality created by the bMesh updated code?
Pretty sure it wasn't, after all, it was released by when 2.5x was released. I'm assuming he just updated his script to work with the newer bmesh, instead of the older system.
As far as I know, they are unrelated. Bsurfaces is an add-on that helps you to rebuild your topology, when you have to shape already defined. Bmesh is a complete rebuild of the internal mesh system. Bsurfaces has existed for a while under the old mesh code. You just had to pay for it. Now that the author has earned the amount of money he wanted to earn from it, he released it. It's coincidence that this happens shortly after the first Bmesh release of Blender.
Nowadays, someone who would undertake such a useful project would probably contact the BF to see if there is some money in the development fund. However, this fund was not around when the full version of Bsurfaces was developed.
Great addon ! I have just watche the beginning of the video, but this tool looks really impressive !
If you don't have time to watch the video, go here: http://www.bsurfaces.info/help.html
It's all there but in text and pictures.
THANK YOU!!!!! I really mean that!!!
This looks way too easy .. it can't REALLY be that easy .. can it?
AWESOME!! Thank you
Thank you! So glad now that I could help by buying. Reminds me I still have to attach the plugin to the fresh 2.63 install.
Most Impressive and Incredibly Generous!
Thank You =)
Thanks For this!
Bsurfaces included in fresh graphicall build: http://graphicall.org/833 Go try it out!
Thank you!
The video and page are very clean and neat, I wonder why no name of the developer though.
Any plans for official cooperation with Blender maybe?
I bought it a few months ago to support development, this is a great addon :).
It should definitely be included in next releases!
Awesome! this will greatly improve terrain modeling for my works! Totally appreciate it.
Agree to the others, trunk this awesome features :)
Thanks
Amazing!
Please sing along: Hey ho, hey ho, in the trunk it should now go !
But seriously, this is so shockingly good. A really DEEP bow to the developer(s?) !
keeps on coming ...
It all looks too easy/good to be true I'll be checking it out.
And...
Move. To. Trunk.Please... :)
a huuuge THX!!!
Today is a great day !
Thank you so much !
r2.64 TRUNK IT!!!
Awesome! The violin demo video really shows how amazing this is. O_O
i only remember the horrible music from that video (posted previously)..
thank you for the addon, but please improve your taste in music (j/k, to each his own i guess)
I liked it. You are exaggerating a bit I guess.
He could have played something by Lady Gaga and made it sound beautiful. Heck, he could have retopoed Lady Gaga herself and made her look great. :D
I hope one doesn't have to listen to that music to use it :) but hey, awesome, can't wait to try it ou.
Yay. Just started to get my hands dirty doing some sculpt modelling. Thank you, thank you, thank you.
this is really an incredibly generous contribution to the Blender community!
I urge everyone that finds it useful to consider making a small donation to show our appreciation.
There are so great and generous persons out there! iam really glad!
Absolutely fantastic, amazing work.
Bsurfaces. Street magic. =)))
This is fantastic. Thinking of how to make the most effective workflow I can with this! Thanks to developers for their generosity.
It seems that all those people managed to use this addon, unfortunately for me when i activate it and try to "Bsurfaces add surface" (only available in the spacebar search menu) for example on a bezier circle duplicated 3 times like on the video, i always get something like "traceback (most recent call last): … AttributError: 'Curve' object has no attribute 'total_vert_sel'"
My bad, i hadn't taken the time to read the explanations on the help page, i was trying to create the surface in the edit mode OF THE CURVE instead of selecting the curve and a mesh as active object and enter in the edit mode of the MESH.
Thanks a lot eclectiel!
I really appreciate your work and for releasing this feature as GPL.
Thank you once again.
These are the moments I retrieve my hope in the human kind and blender (community) as its own does deliver a big piece to make the world better, thus thank you very much for this great commitment!
i'm excited about this, but that music is terrible. just terrible.
Sweet!
Thanks!
this is gold!
haha, I love this lady! She's such a great artist.