Developer Meeting Notes, January 8, 2012

Ton Roosendaal writes:

Here’s notes from today’s meeting. (And no, we didn’t decide or discuss Collada issues, that’s still being reviewed! :)

1) Blender 2.62 release targets

  • Current targets: http://wiki.blender.org/index.php/Dev:Doc/Projects
  • Antonis: UV tools progresses, it takes a couple of more days. Docs need upgrade too.
  • Tom suggested he should seek a few artists to help testing and provide feedback and/or docs!
  • Longer names for Blender data, Sergey will try this week. Ton tries to be around for help.
  • Movie Clip editor: Object tracking is in svn now, docs get updated still.
  • Question on depsgraph progress: no progress here…
  • Brecht: multi gpu rendering is nearly done, render passes too. Will all be ready this month.
  • Brecht found possible solution for Nvidia Fermi slowdown with faces using double sided light. He will check if this is feasible to add.
  • Pete Larabell: patch for updated “double-edge-matte” Composite node goes to codereview today
  • Still two weeks left to complete new features or add patches/branches. On January 22nd we enter “BCon3” (only work on fixes).

2) Other projects

  • BMesh goes as expected. Modifiers being done now, particle support then follows.
  • Carve library (Boolean Mesh intersection): works good now, but has a triangulation issue, needs solution. Might get to trunk as ifdeffed option
  • Andrea starts working on Asset Browsing. She could use feedback from a sall team who likes to get involved too, preferably people with past production experience (suggested: Campbell, F Paglia, Bassam)
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