Large scale media for Showtech Berlin 2011 done with Blender

For this presentation he used Blender as a 2D animation compositing system like After Effects. Mikko used Apophysis and Flame together to quickly generate 4k resolution fractal backgrounds. Over those he placed company logos, product pictures and other pre-made material. Different color drawmodes were used to blend them together.

Blender’s node editor was crucial in order to crop and scale those fractal backgrounds, create color correction, glow – effect and vignetting if necessary, and most importantly: remove rendering artifacts with bilateral blur, so that compressing this massive resolution won´t cause the file to eat too much HD.

For logo positioning Mikko stated that Blender’s new import image as plane add-on was very helpful in positioning logos and graphics. He used the VSE to cut all animations together and export the finale film.

A Picturall Octo – media server was than used to send the video feeds to three video projectors which filled the 180-degree canvas.

Mikko has been working with looping background animations and Blender for years, and is willing to work as assistance or even producer with anyone who needs assistance or medias for installation.

Links

Advertisement