Learn how to use particle systems to create volumetric trees in this video tutorial. .blend file is included.
Designly.net writes:
During the course of creating my “Bag End” scene for The Nature Academy competition one of the things I knew would be a challenge would be the sheer number of trees that would need to be created for the mid-ground landscape.
The obvious solution would have been to use an array of various 2D trees mapped to planes, seeded via a particle system on the lanscape. While this would have worked, I wanted to try my hand at something I had seen on the BlenderArtists forum. The following video is a time lapse of the creation process for the volumetric trees.
Link
2 Comments
yes, we would like to have addon like "Storm tracer " for C4D ! :)
Nice idea. Intereting method.