Advertisement

You're blocking ads, which pay for BlenderNation. Read about other ways to support us.

Blend That Film - Episode 2 - Muzzle Flares

12

Tom Jelfs shows how to create good-looking muzzle flare VFX in Blender in this videotutorial

See also Episode 1 - Cloning.

BlendThatFilm writes:

In the latest episode of Blend That Film we take a look at producing the common place, useful and, above all, cool effect that is Muzzle Flares.

12 Comments

  1. For volumetric muzzle flashes, use the explosion setting on the cloud generator add on (looks a little more real).  good tut though;)

  2. Please make the images on the front page links, it's really annoying to click the image, and be brought to the png file instead of the post.

  3. UnconventionalT on

    Heh, rule of thumb, the muzzle flash as the size of the gun.
    Lemme just put my meter long muzzle flash on my AK-74, and we'll be set.

  4. Or make it really easy and just use blanks, so that way the gun actually cycles and ejects a casing.  Also don't be fooled by hollywood, real rounds don't produce that much flare, movie blanks are made to add visual eye candy to a movie

  5. Matthew Kehler on

    @7d82a45f9a179f66f1fc79ad5d30e32e:disqus 
    Yea, Because it is cheap and legal to run around, shooting off blanks. Gun cycles and case ejects are also easy effects to re-create, but this is a muzzle flare tutorial so they were not covered.

  6. Actually, if you follow Film Riot, you'll see that there are also gas powered guns that cycle and smoke that you just need to add muzzle flash and casings to. Most film isn't fast enough to catch the initial few frames of a casing ejection anyway. As for the size of the muzzle flash, Adam is correct. In fact, muzzle flash reduction is a major goal for most military firearms.

Leave A Reply

To add a profile picture to your message, register your email address with Gravatar.com. To protect your email address, create an account on BlenderNation and log in when posting a message.

Advertisement

×