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Fun and Mayhem with the Blender Game Engine

4

The Linux Journal features a long article about the Blender Game Engine. If you're already familiar with the BGE it won't tell you anything new, but it does a great job of explaining its strengths and weaknesses to new users.

Mike Diehl writes:

I've been working with Blender 3-D for several years now, but I started playing with the game engine only recently. I've had a lot of fun with it, and I'm sure you will as well. With the Blender Game Engine (BGE), you can create 3-D games using the keyboard or mouse as controllers. Your game can trigger events when objects collide with each other or when they get within a certain distance from each other. There is a built-in state engine, so that objects in your game can change their behavior as required. Although there is a powerful and well-documented Python API, we won't be using it today. In fact, we won't be writing a single line of code!

Link

About the Author

Avatar image for Bart Veldhuizen
Bart Veldhuizen

I have a LONG history with Blender - I wrote some of the earliest Blender tutorials, worked for Not a Number and helped run the crowdfunding campaign that open sourced Blender (the first one on the internet!). I founded BlenderNation in 2006 and have been editing it every single day since then ;-) I also run the Blender Artists forum and I'm Head of Community at Sketchfab.

4 Comments

  1. Well, not much comment on this topic ! Maybe because the Game Engine is not used by everyone, or maybe because breaking our beloved models is not something that modelers are actualy thinking about !

    I recently modelled several types of detailed Rolls Royce and Bentley cars, and I can't even imagine to put them in an accident !o)

  2. Blender Game engine should go back to what it was.. for simulation.
    To many worthwhile game engine around (UNITY UNREAL) to wast your time with BGE.
    It might sound arsh but it is the reality.

  3. pix please dont think i am flaming your post im not, you are right there are a lot of worthy game engines out there but lets look at it like this Blender is a shocker everyone who puts all there self in to it from the programmers the artists who use it to the people who are just starting out we all do one thing, we push the boundary's of a free open source program we have a community of people who can create things that most people think come from thousand dollar programs.

    so i have to say this the BGE gives us more tools for creating, and not all of BGE tools are used for making games so any opportunity for making better and keeping things evolving i say keep it going.

    just my 2 cents whatever value you find in that is up to you.

  4. Roubal, if you'll send me your Rolls Royce and Bentley models, I'll be more than happy to put them in an accident... over and over again! !o)

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