Ernst Dommershuijzen writes:
I have created a virtual reconstruction of the Haus der Deutschen Kunst in Munich, Germany. The building served as a propaganda museum from 1937-1945. Today it is a museum of modern art.
The 3D model was modelled and textured using Blender 2.5. It shows the easy workflow between Blender and the Unity 3D engine. All changes to a mesh or its uv coordinates made within Blender are immediately updated within the Unity editor.
Fly through animation featuring all 40 exhibition rooms:
You can also watch the Interactive 3D model.
The interactive model features 40 exhibition rooms and 386 artworks from the 1937-1945 period. The artworks are read from an external database and placed throughout the rooms. Each artwork can be clicked for more information and details about the artist. The model is intended as a showcase for historical reconstructions and virtual exhibitions.
NOTE: in Unity 3.4 the automatic FBX import works with Blender up until version 2.56. There is an updated Unity-BlenderToFBX.py script on the Unity forum:
That one works with Blender 2.58 and 2.59 and will be implemented in Unity 3.5.