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About the Author

Avatar image for Bart Veldhuizen
Bart Veldhuizen

I have a LONG history with Blender - I wrote some of the earliest Blender tutorials, worked for Not a Number and helped run the crowdfunding campaign that open sourced Blender (the first one on the internet!). I founded BlenderNation in 2006 and have been editing it every single day since then ;-) I also run the Blender Artists forum and I'm Head of Community at Sketchfab.

9 Comments

  1. I was excited until you have to buy back your character once it's autorigged. No big deal, I understand they need to make their money on the service, but it was still a bummer.

  2. i gave it a shot, not bad for $49 given that it would take me a day or day and half for a given character LOD.
    I also found out that you can upload multiple LODs and get them all rigged at once for the same amount, kinda cool.

  3. Would be cool to have the export straight from blender to unity so that it didn't cost. (just find your own mo cap files to link to your rig in blender, or create your own - coming soon to Blender I believe).

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