Blender is popular among Unity users. Mixamo specialise in automatic rigging and animation of characters using motion capture data. They demonstrate the use of their on-line service to upload a Blender character, auto-rig it and export it unto Unity3D with a video tutorial.
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9 Comments
- comment removed, BV -
well bad thing about unity is it is not working under LUNUX .. so cant play with it
I was excited until you have to buy back your character once it's autorigged. No big deal, I understand they need to make their money on the service, but it was still a bummer.
i gave it a shot, not bad for $49 given that it would take me a day or day and half for a given character LOD.
I also found out that you can upload multiple LODs and get them all rigged at once for the same amount, kinda cool.
I would do it if they had facial rigging
Would be cool to have the export straight from blender to unity so that it didn't cost. (just find your own mo cap files to link to your rig in blender, or create your own - coming soon to Blender I believe).
You can import directly from Blender to Unity. You just have to rig/skin/animate the model yourself.
thanks ,but we have a lote of tools for free..$$!!
i cant export my characters from mixamo to unity. it keeps saying that its not not supported HELP