Bassam Kurdali presents an alternative setup for hand rigs. He writes:
I just polished up a longstanding todo item from animators: Make the controls easier to distinguish/select.
Bassam Kurdali presents an alternative setup for hand rigs. He writes:
I just polished up a longstanding todo item from animators: Make the controls easier to distinguish/select.
11 Comments
First
second :D , thumb up for Bassam , keep up the god work
well i've used blender for quite a while now , but i am still not good when it comes to rigging
can anyone point out some handy rigging tutorials (even for sale) :) , i would appreciate that , thanks
best regards.
thanks ichigo!
well, there's http://www.packtpub.com/blender-2-5-character-animation-cookbook/book , featured here, and also, http://www.blendernation.com/2011/06/06/cmivfx-the-massive-mammoth-masterclass/ , finally, cgcookie has some rigging tutorials you can start with that are free )
ichigo,
Google Blender Mammoth Rigging. And also please check Blender store :-)
Here are some good ones:
60$
http://www.cgmasters.net/training-dvds/character-creation-rigging/
Or even better !! Blender Foundation have posted their Mancandy DVD on their Youtube channel for free:
http://www.youtube.com/user/BlenderFoundation?blend=2&ob=1#p/c/0/JEiJJ1nMI4k
You can find a few tutos as well on http://www.blendercookie.com/ .
Hope it helps ;-)
I wish Ivo would write a tut on how he ported the "norman" rig to blender. That's the most usable rig IMO. It even uses Euler rotations which, again IMO, are easier read in the GE
Oops meant most usable in 2.5 at this time.
Well, I didn't found the video in the provided link ! Any advice ?
Smart way!
@ROUBAL: It is slightly above the comment section.
That a lot like the rig I used for Caveman Clay. I've also managed some crude muscle simulation.
- Floyd