Advertisement

You're blocking ads, which pay for BlenderNation. Read about other ways to support us.

Mitsuba Renderer 0.2.1 Released

12

After a rather long pause, Mitsuba Renderer has just been updated with an good list of new features and improvements.


From the release log:

  • Improvements in 'Participating Media'
  • Micro-flake model
  • Irawan & Marschner woven cloth rendering
  • Amazon EC2 integration
  • Beam Radiance Estimate
  • COLLADA improvements
  • blender 2.57 script is coming soon

Link

About the Author

Avatar image for Bart Veldhuizen
Bart Veldhuizen

I have a LONG history with Blender - I wrote some of the earliest Blender tutorials, worked for Not a Number and helped run the crowdfunding campaign that open sourced Blender (the first one on the internet!). I founded BlenderNation in 2006 and have been editing it every single day since then ;-) I also run the Blender Artists forum and I'm Head of Community at Sketchfab.

12 Comments

  1. This render engine looks so modern, I think it could be very popular in blender community,
    it just lacks current 2.5 support, but seems to be released soon.. so :D

  2. Wow, it HAS been a while since I've heard anything from Mitsuba! I'm glad development for Mitsuba is still alive! Looking good, guys! I'll be adding this to my list of renderers--the more renderers, the better!

  3. and this versoin is now supporting also AMD processors as well!

    (the previouse version was only for Intel processors)

  4. Agreed Brian L, the more the more better. Along with Cycles and Lux, Mitsuba would be a great Blender renderer especially interfaced

  5. I think this one is the most promising for the future. It seems the developer(s) have really thought out the internal architecture, and I can't wait for a stable release!

    When I get home today, I'm going to try downloading/compiling.

Leave A Reply

To add a profile picture to your message, register your email address with Gravatar.com. To protect your email address, create an account on BlenderNation and log in when posting a message.

Advertisement

×