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Teisson Fróes : Demo Reel

33

Teisson Fróes is a Brazilian designer who is behind OVNI FX. You all might remeber his famous Fiat renderings. He employs Blender on Ubuntu Linux and uses Yafaray for rendering. His demo reel is very impressive and shows the potential Blender combined with Yafaray has for modeling, animation, rendering and post-production. Check out his website and portfolio.

Fiat 500 Renderings:

Link: OVNI FX Website

33 Comments

  1. Mario Camarillo on

    Like I say in spanish Sr yes Sr you are soooooooooooooooo amazing excelent job my friend plus 100 Bravooooooo Magnífico Excelente

  2. The 2.5 exporter is in very early stage, but usable.
    On graphicall there are bundled Blender+Yafaray builds.

    The only thing I don't like using external renderers is the incompatibility of materials, and only BI can use the nodes. :/
    Changing to other rendering engines and still having "nearly" the same materials/texturing would be awesome. For example doing preview renders with BI and then make the final image with LuxRender or Yafaray with only a single click.

  3. Call me a snob, guys... But he is just a very good professional!
    Bravo five times!!! ))

    Only one thing I'm guessing.... Is he started with Blender?
    Teisson, answer us please :)

    P.S. I envy a bit :) Want to achieve the same level.

  4. It doesn't matter what he started with, in my humble opinion, I think this would have to be one of the most show case examples of what Blender is capable of doing when it is in the right hands. If he started with 3DS max or maya, or still uses them in conjunction with his projects,doesn't matter, even for those programs this is still great work, great stuff.

    Thank you for sharing this with the community BN, it sure has inspired me to get off my lazy butt and get into some more productive work.

  5. Great Demo reel. However it would be nice to know what parts were made using Blender. For example I could spot some CG work on the car racing, but what about the first vehicles shown at the beginning? Were they real or made in Blender. What about the interior of the vehicle? That red and white steer-wheel and glove compartment reflections look extremely real. What can you say about that particular section?

    Excellent work with the commercial plane. Was it a full 3D model or did you overlap some wireframe to help the demoreel?

  6. Animaticoide

    the FIATs are all done with Yafaray, you can spot that it is CG pretty well.

    I posted this because I think his demo reel is very well made and shows
    very strong compositing work. When not very complicated or new in nature
    I think the quality just speaks for itself.

    But most importantly his work features rather well known clients.

    The software isn't important when the customer accepts the end-result.

  7. Tesson I consider you a fantastic VFX artist, your latest works show great sensitivity in your lighting and compositing. SO! please remove the shitty stuff in your reel and please de-interlace the material!! It's just one click with the blender VSE! the glamour in your best shots is lost when mixed with the low quality renders and *wireframes* (yes they are not that beautiful with those subsurfed poles and all)

    hope that helps!
    respect

  8. Wow. Really great Reel. One of the most professional I've ever seen made with blender.

    Hope that more and more artist using Blender is gonna produce those high quality work.

  9. Excellent work!
    Only crit: the low poly cars in the desert should be shifted towards the end of the reel because imho they can't hold up to the rest :) This is basically what ZanQdo already said.

  10. I agree

    the toy car scenes are really sticking out and do not look as well made and polished.

    But I think the wireframe overlays are not bad and rather add some nice insight into
    how simple his setups are and how effectively this works.

    Best commercial grade I ever saw made with Blender and Yafaray.

  11. Just wondering but are all the compositing done in Blender as well? Like the one in the commercial plane for example... is that done in Blender? Or does he use other software for compositing? Does anyone know?

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